EXPLORATION
For each
Loops over a list and runs the Body branch once per item.
Use cases
Drawing N hearts based on vitality, listing items, repeating an action per element.
Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| List (data input) | — | No | Wire a list-producing data node (Range, GetItemList). |
→ In-game result
{
"action": "ForEach",
"list_(data_input)": "..."
} In-game result
Clones the first child node once per item (push from parent), then fires Done.