EXPLORATION

For each

Loops over a list and runs the Body branch once per item.

Use cases

Drawing N hearts based on vitality, listing items, repeating an action per element.

Parameters

Parameter Type Required Description
List (data input) No Wire a list-producing data node (Range, GetItemList).

→ In-game result

{
  "action": "ForEach",
  "list_(data_input)": "..."
}
In-game result

Clones the first child node once per item (push from parent), then fires Done.

Related actions