ECONOMY

Consume item

Removes the used item from inventory. Perfect for consumables like food, potions, keys or single-use tools.

Use cases

Eating food, using a key, sacrificing ingredients, activating single-use items.

→ In-game result

{
  "action": "ConsumeItem"
}
In-game result

The item is permanently removed from the player's inventory after the action chain completes.

Related actions

Used in tutorials