NARRATIVE

Compare two values

Compares two values and goes through Yes if the comparison holds, No otherwise.

Use cases

Pick a path based on a math comparison: vitality > 50, gold == 0, level >= 10.

Parameters

Parameter Type Required Description
Operator No Greater than, less than, equal, not equal, etc.
First value No Wire a value (e.g. vitality from a Get block).
Second value No Wire a value or set a fixed number.

→ In-game result

{
  "action": "Compare",
  "operator": "...",
  "first_value": "...",
  "second_value": "..."
}
In-game result

Goes through Yes or No depending on the comparison result.

Related actions