NARRATIVE
Wait for condition
Pauses the chain until a condition becomes true (e.g. the player reaches 10 HP). The engine checks every 2 seconds and resumes automatically.
Use cases
Wait for the player to collect enough items, reach a stat threshold, earn currency — or any combination.
Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| Logical operator | — | No | AND / OR — combine multiple conditions. |
| Conditions | — | No | Same options as Condition (if / else). |
→ In-game result
{
"action": "WaitUntil",
"logical_operator": "...",
"conditions": "..."
} In-game result
The chain pauses. Every 2 seconds the conditions are re-evaluated. When satisfied, the next action fires.