COMBAT

Spawn (spawner)

Spawns entities in a loop. Control population limits and respawn timing to populate your world.

Use cases

Resource nodes, enemy waves, collectible respawning, populating game zones.

Parameters

Parameter Type Required Description
Max active — No Maximum entities alive at the same time.
Interval (s) — No Seconds between each spawn.
Content list — No Which entities to spawn — picked randomly from the list.

→ In-game result

{
  "action": "Spawn",
  "max_active": "...",
  "interval_(s)": "...",
  "content_list": "..."
}
In-game result

Entities spawn up to the limit. In respawn mode, defeated entities are replaced after the interval.

→ Related actions

Used in tutorials