COMBAT
Spawn (spawner)
Spawns entities in a loop. Control population limits and respawn timing to populate your world.
Use cases
Resource nodes, enemy waves, collectible respawning, populating game zones.
Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| Max active | — | No | Maximum entities alive at the same time. |
| Interval (s) | — | No | Seconds between each spawn. |
| Content list | — | No | Which entities to spawn — picked randomly from the list. |
→ In-game result
{
"action": "Spawn",
"max_active": "...",
"interval_(s)": "...",
"content_list": "..."
} In-game result
Entities spawn up to the limit. In respawn mode, defeated entities are replaced after the interval.