COMBAT

Spawn (spawner)

Spawns entities in a loop. Control population limits and respawn timing to populate your world.

Use cases

Resource nodes, enemy waves, collectible respawning, populating game zones.

Parameters

Parameter Type Required Description
Max active No Maximum entities alive at the same time.
Interval (s) No Seconds between each spawn.
Content list No Which entities to spawn — picked randomly from the list.

→ In-game result

{
  "action": "Spawn",
  "max_active": "...",
  "interval_(s)": "...",
  "content_list": "..."
}
In-game result

Entities spawn up to the limit. In respawn mode, defeated entities are replaced after the interval.

Related actions

Used in tutorials