COMBAT
Play an animation
Plays an animation on a resolved player, item or world model.
Use cases
Sawing wood (player), boss intro pose (item character), NPC wave, item dance.
Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| Who plays it? | — | No | player, Entity, self, selected_target or $event.target. |
| Animation | — | No | Pick the animation from Roblox Studio with the Kitsulab plugin. |
→ In-game result
{
"action": "PlayAnimation",
"who_plays_it?": "...",
"animation": "..."
} In-game result
Plays the animation. Three outputs: OnStart (right away), OnEnd (when the animation finishes), OnEvent (each time the animation reaches a marker). Each branch runs in parallel — nothing blocks.