ECONOMY

Start timer

Starts a countdown on the item. The following actions execute when the timer expires. Add an optional skip cost for instant completion.

Use cases

Crafting timers, plant growth, cooldowns, timed upgrades, incubation periods.

Parameters

Parameter Type Required Description
Duration (seconds) No How long the timer runs.
Skip currency No Currency accepted to complete instantly.
Skip cost No Amount to pay for instant completion.

→ In-game result

{
  "action": "SetTimer",
  "duration_(seconds)": "...",
  "skip_currency": "...",
  "skip_cost": "..."
}
In-game result

The item enters processing state. A countdown shows in the UI. Players can pay to complete instantly.

Related actions

Used in tutorials