ECONOMY
Start timer
Starts a countdown on the item. The following actions execute when the timer expires. Add an optional skip cost for instant completion.
Use cases
Crafting timers, plant growth, cooldowns, timed upgrades, incubation periods.
Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| Duration (seconds) | — | No | How long the timer runs. |
| Skip currency | — | No | Currency accepted to complete instantly. |
| Skip cost | — | No | Amount to pay for instant completion. |
→ In-game result
{
"action": "SetTimer",
"duration_(seconds)": "...",
"skip_currency": "...",
"skip_cost": "..."
} In-game result
The item enters processing state. A countdown shows in the UI. Players can pay to complete instantly.